Data sits at the heart of the digital services children use every day. From the moment a young person opens an app, plays a game or loads a website, data begins to be gathered. Who’s using the service? How are they using it? How frequently? Where from? On what device?
That information may then inform techniques used to persuade young people to spend more time using services, to shape the content they are encouraged to engage with, and to tailor the advertisements they see.
For all the benefits the digital economy can offer children, we are not currently creating a safe space for them to learn, explore and play.
This statutory code of practice looks to change that, not by seeking to protect children from the digital world, but by protecting them within it.